#ifndef __CEMOVEBYSPEED__
#define __CEMOVEBYSPEED__

#include "cocos2d.h"
USING_NS_CC;

class CEMoveBySpeed : public CCMoveBy
{
public:
	CEMoveBySpeed();
	~CEMoveBySpeed();
	bool initWithSpeed(float speed, const CCPoint& deltaPosition);
	static CEMoveBySpeed* create(float speed, const CCPoint& deltaPosition);

private:

};
#endif // !__CEMOVESPEED__
